Macromedia flash: Object Oriented Programming [00P] Environment=Pengaturcaraan Berorentasikan objek ( Siri 2 Lanjutan)
Material type: TextPublication details: Selangor: Venton Publishing (M) Sdn.Bhd., 2003Edition: editionDescription: 496p,illust, 26cmISBN:- 9832661285
Item type | Current library | Collection | Call number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|---|
Monograf | JPS HQ Library Main Library | General Collections | COMP 006.7 ROS (Browse shelf(Opens below)) | Available | 1000029380 |
BAB 1: Penghasilan 00P dalam FlashMX (lanjutan). BAB 2: Fungsi Arahan 'Undocumented'. BAB 3: Objek Math (matematik)-lanjutan2. BAB 4: Penggunaan XML dalam FlashMX. BAB 5: KOmpenan dalam FlashMX (lanjutan). BAB 6: Contoh Prototype FlashMX (lanjutan). BAB 6: Contoh Prototype FlashMX (lanjutan). BAB 7: Contoh Aplikasi 00P dalam FlashMX.
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