TY - BOOK AU - Howe, Arthur AU - Marshall Brian E. TI - LightWave 3D For Windows & Macintosh SN - 0-321-17912-9 PY - 2003/// CY - America:Peachpit Press KW - Computer graphic N1 - Introduction Chapter 1:Getting Started. Chapter 2: Touring the Viewports. Chapter 3: Creating Geometry. Chapter 4: Editing Geometry. 5:Vertex Maps.Chapter 6: Begening Animation. Chapter 7: Objec and Bones. Chapter 8:Lighting. Chapter 9:Cameras. Chapter 10:Advances Animation Tools. Chapter 11:Creating Special Effects. Chapter 12:Surfaces and Textures. Chapter 13:Rendering Your Scene ER -